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- -- card: 62691 from stack: in
- -- bmap block id: 0
- -- flags: 0000
- -- background id: 4507
- -- name:
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- -- part 10 (button)
- -- low flags: 00
- -- high flags: 0000
- -- rect: left=385 top=276 right=295 bottom=408
- -- title width / last selected line: 0
- -- icon id / first selected line: 0 / 0
- -- text alignment: 1
- -- font id: 0
- -- text size: 12
- -- style flags: 0
- -- line height: 16
- -- part name:
- ----- HyperTalk script -----
- on mouseUp
- setcrossReference
- go to card id 9411
- end mouseUp
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- -- part contents for background part 1
- ----- text -----
- There are three ways to specify card.
-
- You can call it by a name you gave it yourself. (You give it a name by choosing Card Info from the Objects menu and filling in a name.)
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- You can specify a card by its position in a stack. You can use numbers in various forms: card 12 of Rolo, third card of Help, last card, this card.
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- You can specify a card by its permanent ID. (Lacking human intelligence, HyperCard uses a card's ID in scripts it creates when you click LinkTo.)*
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- -- part contents for background part 43
- ----- text -----
- 267,189
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- -- part contents for background part 44
- ----- text -----
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- card Fred
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- first card of Help
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- card ID 63329
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- -- part contents for background part 2
- ----- text -----
- Introduction to HyperTalk (cont.)